Changes between Initial Version and Version 1 of robocupLogisticsLeague/JapanOpen2020/Nbr32


Ignore:
Timestamp:
Feb 19, 2020, 5:38:16 PM (4 years ago)
Author:
Wataru UEMURA (IP: 133.83.90.98)
Comment:

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  • robocupLogisticsLeague/JapanOpen2020/Nbr32

    v1 v1  
     1Nbr     32      Topic   Detecting
     2Points  30      Robots  1
     3Setup   5 min.  Game    2 min.
     4Skill-Description       The robot can detect a row of 6 tags (station, input output side, colour, field and angle) in a randomised order. The order is only known by the referee. The teams have no direct view on the tag. The results must be stored in and list (shown in example) so that the referee can control it. The tag change is announced by “change” by the team
     5Skill-Example   
     6Nbr     Name    In/Out  Color   Field   Angle
     71       RS1     Out     Cy      S32     45°°
     82       BS      In      Cy      S33     135°
     93       RS2     Out     Mg      S35     0°
     104       BS      Out     Mg      S24     0°
     115       DS      In      Mg      S44     0°
     126       DS      Out     Cy      S45     0°
     13
     14Fulfilled       If the list is complet with the right 5 indications per tag in the max 2 minutes.
     15Additional
     16Information     The different colors shows different possibilities for positionning
     1736 szenarios are prepared, they are choosen by throwing two times a dice
     18No maintenance permitted
     19Time is stopped between the change of tags
     20Used material   Gaming field
     2136 scenarios (Nbr 32)
     221 dice
     23(1-2 station (dummy, 70cm x 35cm x 78cm, white painted))
     24AR-Tags (on the station)