Changes between Initial Version and Version 1 of robocupLogisticsLeague/JapanOpen2020/Nbr31


Ignore:
Timestamp:
Feb 19, 2020, 5:37:49 PM (4 years ago)
Author:
Wataru UEMURA (IP: 133.83.90.98)
Comment:

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  • robocupLogisticsLeague/JapanOpen2020/Nbr31

    v1 v1  
     1Nbr     31      Topic   Detecting
     2Points  10      Robots  1
     3Setup   5 min.  Game    2 min.
     4Skill-Description       The robot can detect a row of 12 tags (station, input output side and colour) in a randomised order. The order is only known by the referee. The teams have no direct view on the tag. The results must be stored in and list (shown in example) so that the referee can control it. The tag change is announced by “change” by the team
     5Skill-Example   
     6
     7Nbr     Name    In/Out  Color
     8        1       RS1     Out     Cy
     9        2       BS      In      Cy
     10        3       RS2     Out     Mg
     11        4       BS      Out     Mg
     12        5       DS      In      Mg
     13        6       DS      Out     Cy
     14        7       RS2     In      Mg
     15        8       CS1     In      Cy
     16        9       CS2     Out     Cy
     17        10      SS      In      Cy
     18        11      CS1     Out     Cy
     19        12      SS      Out     Cy
     20
     21Fulfilled       If the list is complet with the right 3 indications per tag in the max 2 minutes.
     22Additional
     23Information     Distance robot to 2m right-angled
     2436 szenarios are prepared, they are choosen by throwing two times a dice
     25No maintenance permitted
     26Used material   (Gaming field)
     2736 scenarios (Nbr 31)
     281 dice
     29(1 station (dummy, 70cm x 35cm x 78cm, white painted))
     30AR-Tags (on the station)
     31