Changes between Initial Version and Version 1 of robocupLogisticsLeague/JapanOpen2020/Nbr33


Ignore:
Timestamp:
Feb 19, 2020, 5:38:28 PM (4 years ago)
Author:
Wataru UEMURA (IP: 133.83.90.98)
Comment:

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  • robocupLogisticsLeague/JapanOpen2020/Nbr33

    v1 v1  
     1Nbr     33      Topic   Detecting
     2Points  50      Robots  1
     3Setup   5 min.  Game    3 min.
     4Skill-Description       The robot can detect 4 tags on the hole field (station, input and output side) in a randomised order. The sequence is 2 by 2. First detect 2, then “change” and second detect 2. The order is only known by the referee. The teams have no direct view on the tag. The results must be stored in and list (shown in example) so that the referee can control it. The robot turns itself in the centre of square S33 after starting from Startfield
     5Skill-Example   
     6Nbr     Name    In/Out  Color   Field   Angle
     71       RS1     Out     Cy      S14     135°°
     82       BS      In      Cy      S43     0°
     93       RS2     Out     Mg      S21     90°
     104       BS      Out     Mg      S35     135°
     11
     12Fulfilled       If the list is complet with the right 5 indications per tag in the max 3 minutes.
     13Additional
     14Information     36 szenarios are prepared, they are choosen by throwing two times a dice
     15No maintenance permitted
     16Time is stopped between the change of tags
     17Used material   Gaming field
     1836 scenarios (Nbr 33)
     191 dice
     202 station (dummy, 70cm x 35cm x 78cm, white painted))
     21AR-Tags (on the station)