wiki:robocupLogisticsLeague/JapanOpen2020/Nbr33
Nbr	33	Topic	Detecting
Points	50	Robots	1
Setup	5 min.	Game	3 min.
Skill-Description	The robot can detect 4 tags on the hole field (station, input and output side) in a randomised order. The sequence is 2 by 2. First detect 2, then “change” and second detect 2. The order is only known by the referee. The teams have no direct view on the tag. The results must be stored in and list (shown in example) so that the referee can control it. The robot turns itself in the centre of square S33 after starting from Start field
Skill-Example	 
Nbr	Name	In/Out	Color	Field	Angle
1	RS1	Out	Cy	S14	135°
2	BS	In	Cy	S43	0°
3	RS2	Out	Mg	S21	90°
4	BS	Out	Mg	S35	135°

Fulfilled	If the list is complete with the right 5 indications per tag in the max 3 minutes.
Additional
Information	36 szenarios are prepared, they are chosen by throwing two times a dice
No maintenance permitted
Time is stopped between the change of tags
Used material	Gaming field
36 scenarios (Nbr 33)
1 dice
2 station (dummy, 70cm x 35cm x 78cm, white painted))
AR-Tags (on the station)
Last modified 2 years ago Last modified on Mar 7, 2022, 2:17:31 PM